![]() ![]() ![]() ![]() The level scaling setting allows you to flick between two modes: the original classic leveling and new ‘Legendary Mode’ leveling - which changes up the XP distribution and level-up process, introducing a new level cap of 30. The original Mass Effect had a level cap of 60, which was admittedly fairly difficult to hit without jumping into new-game plus. These range from changes to the way weapons handle and work to bug fixes and the like - but I just don’t get the new Level Scaling setting. There are a lot of little changes beyond the graphical overhaul present in the new version of 2007 classic Mass Effect that’s included in Mass Effect Legendary Edition, the newly-released remaster. To see this content please enable targeting cookies. Maybe I’m missing something, but Mass Effect Legendary Edition’s new level scaling system has me baffled.
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